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- /****************************************Copyright (c)**************************************************
- * File Name: GUI.c
- * Function Describe:
- * Explain:
- * Writer: ShiLiangWen
- * Date: 2016-1-8
- ********************************************************************************************************/
- #include "includes.h"
- extern const unsigned char g_apucLetter16[];
- extern const unsigned char g_apucCLetter16[];
- extern const unsigned char g_apucLetter24[];
- extern const unsigned char g_apucCLetter24[];
- extern const unsigned char g_apucFonts16[];
- extern const unsigned char g_apucCFonts16[];
- extern const unsigned char g_apucFonts24[];
- extern const unsigned char g_apucCFonts24[];
- //字库结构体?
- SUT_HZK sutHzk16;
- unsigned char g_Palette[256*4];//调色板 顺序是BGRA 其中A未用
- unsigned char g_aucLcdBuf[LCD_HEIGHT][LCD_WIDTH];//显示缓冲区
- //unsigned char g_aucLcdCopyBuf[LCD_HEIGHT][LCD_WIDTH];//拷贝显示缓冲区
- u8 g_ucWarnColorId; //警告颜色
- u8 g_ucForeColorId; //画笔颜色索引
- u8 g_ucBackColorId; //背景颜色索引
- u16 g_usWarnColor;//警告色
- u16 g_usForeColor;//前景色 RGB565值 需要根据颜色索引从当前调色板中获取
- u16 g_usBackColor;//背景色 RGB656值 需要根据颜色索引从当前调色板中获取
- void PaintToBuf(u16 x,u16 y,u16 width,u16 heigh,u8 *data);
- void PaintBufToLcd(u16 x,u16 y,u16 width,u16 heigh);
- u16 RGB888toRGB565(unsigned char R,unsigned char G, unsigned char B);
- void SetPaletteByBmpFile(char *filename);
- void UpdateColor(void);
- void GuiDrawDot(u16 x,u16 y);
- /***************************************************************************
- 在调色板中查找与期望颜色最接近的颜色并返回其索引
- 输入:ColorRGB 格式:0xRRGGBB 红绿蓝
- 返回:在调色板中,最接近ColorRGB的颜色索引
- 算法:对调色板内的每个色素点分别求出RGB之差的绝对值并求和,然后找出最小值所对应的色素点的索引即可
- ****************************************************************************/
- int FindColorIndex(unsigned long ColorRGB)
- {
- int i,j,k;
- int R,G,B;
- int fR,fG,fB;//计算期望RGB和调色板内每个RGB差的绝对值
- int fSum,fSumMin;
- R=(int)((ColorRGB>>16)&0xff);
- G=(int)((ColorRGB>>8)&0xff);
- B=(int)(ColorRGB&0xff);
- fSumMin=999999;
- k=0;
- for(i=0;i<256;i++){
- j=i*4;
- fB=g_Palette[j];
- fG=g_Palette[j+1];
- fR=g_Palette[j+2];
- //g_Palette[j+3]未用
-
- fB=B-fB;//B差
- if(fB<0)fB=-fB; //B差的绝对值
- fG=G-fG;//G差
- if(fG<0)fG=-fG;//G差的绝对值
-
- fR=R-fR;//R差
- if(fR<0)fR=-fR;//R差的绝对值
- //RGB差的绝对值求和
- fSum=fB+fG+fR;
- //找到RGB差的绝对值之和的最小值
- if(fSum<fSumMin){
- fSumMin=fSum;
- k=i;
- }
- }
- return k;
- }
- /***************************************************************************
- 设置前景色和背景色
- ****************************************************************************/
- void GuiSetColor(unsigned long ForeColor,unsigned long BackColor,unsigned long WarnColor)
- {
- //设置前景色,先在调色板找到最接近的颜色,然后作为索引保存在g_ucForeColorId中
- g_ucForeColorId=FindColorIndex(ForeColor);
- //设置背景色,先在调色板找到最接近的颜色,然后作为索引保存在g_ucBackColorId中
- g_ucBackColorId=FindColorIndex(BackColor);
- //设置警告色,先在调色板找到最接近的颜色,然后作为索引保存在g_ucBackColorId中
- g_ucWarnColorId=FindColorIndex(WarnColor);
- UpdateColor();
- }
- /***************************************************************************
- 设置前景色
- ****************************************************************************/
- void GuiSetForeColor(unsigned long ForeColor)
- {
- //设置前景色,先在调色板找到最接近的颜色,然后作为索引保存在g_ucForeColorId中
- g_ucForeColorId=FindColorIndex(ForeColor);
- UpdateColor();
- }
- /***************************************************************************
- 设置背景色
- ****************************************************************************/
- void GuiSetBackColor(unsigned long BackColor)
- {
- //设置背景色,先在调色板找到最接近的颜色,然后作为索引保存在g_ucBackColorId中
- g_ucBackColorId=FindColorIndex(BackColor);
- UpdateColor();
- }
- /****************************************************************************
- *设置调色板为默认调色板
- *所谓默认调色板,是存放在代码的调色板
- ****************************************************************************/
- void GuiSetDefaultPalette(void)
- {
- int i,j,k;
- j=0;
- for(i=0;i<256;i++){
- k=i*4;
- g_Palette[k]=g_cucPalette[j++];
- g_Palette[k+1]=g_cucPalette[j++];
- g_Palette[k+2]=g_cucPalette[j++];
- g_Palette[k+3]=0;
- }
- }
- /****************************************************************************
- 设置调色板为BMP文件中的调色板
- ****************************************************************************/
- void SetPaletteByBmpFile(char *filename)
- {
- int index;
- int FileLen;
- unsigned short type;
-
- index=GetFileIndex(filename);
- FileLen=GetFileLen(index);
- if(FileLen==0)return;//找不到文件,直接返回不处理
- //读出位图类型
- ReadFileData(index,28,2,(u8 *)&type);//读出int biBitCount ; // 每个像素所需的位数,必须是或 1,4,8 24(// 真彩色 ) 之一 (28-29 字节 )
- if(type!=0x0008)return;//非256色的BMP图,直接返回不处理。
- //读取调色板数据
- ReadFileData(index,54,1024,g_Palette);
- }
- /****************************************************************************
- RGB888toRGB565
- 将RGB888转为RGB565
- ****************************************************************************/
- u16 RGB888toRGB565(unsigned char R,unsigned char G, unsigned char B)
- {
- u8 r, g, b;
- r = R>>3; // 取R色的高5位
- g = G>>2; // 取G色的高6位
- b = B>>3; // 取B色的高5位
- return( (r<<11) + (g<<5) + (b<<0) );
- }
- /*****************************************
- 从字库文件HZK16中提取某汉子的字库数据
- 输入:hiByte--汉字的高字节 loByte--汉字的低字节
- 字库文件存储在sFlash中,字库文件名为HZK16
- 输出:pHzk--提取到的字库数据,需要预留足够空间存储。如果是16*16 则应该是16*16/8=32Byte
- 返回:失败返回0 成功返回长度
- ******************************************/
- int GetHzk16(u8 hiByte,u8 loByte,u8 *pHzk)
- {
- u8 Q,W;
- u32 offset;
- if(hiByte<0xa0 || loByte<0xa0)return 0;
-
- Q=hiByte-0xa0;
- W=loByte-0xa0;
- //offset=(94*(区码-1)+(位码-1))*32
- offset=(94 * (Q-1) + (W-1))* 32;
-
- return ReadFileData(sutHzk16.FileIndex,offset,32,pHzk);
- }
- /******************************************
- *汉子库初始化
- *输入:汉字库文件名
- *输出:汉字库数据首地址存放在sHZK16中
- *返回:1--成功 0--失败,找不到文件
- *******************************************/
- int HzkInit(const char *filename)
- {
- int i;
- if(g_sutFilesList.FileCount==0)return 0;
- memset(&sutHzk16,0,sizeof(SUT_HZK));
- i=GetFileIndex(filename);
- if(i<0)return 0;
- sutHzk16.width=16;
- sutHzk16.heigh=16;
- sutHzk16.len=(sutHzk16.width * sutHzk16.heigh)/8;
- sutHzk16.FileIndex=i;
- sutHzk16.FileLen=g_sutFilesList.FileInfo[i].FileLen;
- return 1;
- }
- /*************************************************************
- 将整个显示区域填充为背景色
- **************************************************************/
- void GuiClearAll(void)
- {
- memset(g_aucLcdBuf,g_ucBackColorId,sizeof(g_aucLcdBuf));
- PaintBufToLcd(0,0,LCD_WIDTH,LCD_HEIGHT);
- }
- /******************************************
- GuiInit
- 初始化GUI
- *******************************************/
- void GuiInit(void)
- {
- if(!HzkInit(HZK16_FILE_NAME))
- {
- printf("Can't find the HzkFile(%s)!\r\n",HZK16_FILE_NAME);
- }
- //设置默认调色板
- //GuiSetDefaultPalette();//设置系统调色板为程序代码中预设的调色板
- SetPaletteByBmpFile("logo.bmp");//从指定BMP文件中提取调色板作为系统调色板
- //设置前景色和背景色,设置前景色和背景色前需要先设置调色板
- GuiSetColor(COLOR_DARKBLUE,COLOR_WHITE,COLOR_RED);
- //清空所有显示区域,即将所有显示区域设置为背景色
- GuiClearAll();
- }
- /************************************************************
- GuiPainToBuf
- 将位图数据刷到显示缓冲区
- 位图数据按:每行从左到右,从上行到下行扫描
- *************************************************************/
- void PaintToBuf(u16 x,u16 y,u16 width,u16 heigh,u8 *data)
- {
- int i,j,k,t;
-
- for(j=0;j<heigh;j++){
- t=y+j;
- k=j*width;
- for(i=0;i<width;i++){
- g_aucLcdBuf[t][x+i]=data[k+i];
- }
- }
- }
- /************************************************************
- PaintBufToLcd
- 将显示缓冲区的数据刷到LCD显示
- *************************************************************/
- void PaintBufToLcd(u16 x,u16 y,u16 width,u16 heigh)
- {
- int i,j,k;
- unsigned short RGB565;
- unsigned char data;
- unsigned char R,G,B;
- unsigned short r,g,b;
- unsigned short temp;
- if(x>=LCD_WIDTH || y>=LCD_HEIGHT)return;
- if(x+width>LCD_WIDTH)width=LCD_WIDTH-x-1;
- if(y+heigh>LCD_HEIGHT)heigh=LCD_HEIGHT-y-1;
- IWDG_ReloadCounter();//防止刷的死机
- LcdBlockWrite(x,y,x+width-1,y+heigh-1);
- for(j=0;j<heigh;j++){
- k=y+j;
- for(i=0;i<width;i++){
- data=g_aucLcdBuf[k][x+i];//得到颜色索引
-
- temp=data*4;//调色板每个索引对应4个字节,分别是BGRA (蓝、绿、红、透明度),目前A未用
- B=g_Palette[temp];
- G=g_Palette[temp+1];
- R=g_Palette[temp+2];
-
- //RGB565=RGB888toRGB565(R,G,B);
- r = R>>3; // 取R色的高5位
- g = G>>2; // 取G色的高6位
- b = B>>3; // 取B色的高5位
- RGB565=((r<<11) + (g<<5) + (b<<0));
- LcdSendData(RGB565 >> 8);
- LcdSendData(RGB565 & 0xff);
- }
- }
- }
- /***************************************************************************
- PaintCharToBuf
- 在显示缓存中写字符,并未刷到LCD显示
- ****************************************************************************/
- void PaintCharToBuf(u16 x,u16 y,u8 hiByte,u8 loByte,u8 mode)
- {
- unsigned short i,j,k,m,n;
- unsigned short width,height;
- unsigned char ByteWidth,data;
- unsigned char colorH,colorL;
- unsigned char bgcolorH,bgcolorL;
- const unsigned char *l_pucFont,*l_pucLetter;
- unsigned char *p;
- unsigned char font;//字体
- unsigned char cover;//覆盖方式
- unsigned char sucHzk16[32];
-
-
-
- font=mode&0xf0;
- cover=mode&0x0f;
- //=================先根据字符设置显示的宽、高、点阵数据指针等===
- k = 0;
- if(!hiByte) //english
- {
- if(font==0x00) //8 * 16
- {
- width=8;
- height = 16;
- ByteWidth = 1;
- l_pucFont = g_apucFonts16;
- l_pucLetter = g_apucLetter16;
- }else{ //16 * 24
- width=16;
- height = 24;
- ByteWidth = 2;
- l_pucFont = g_apucFonts24;
- l_pucLetter = g_apucLetter24;
- }
- //
- while(*l_pucLetter)
- {
- if(loByte == *l_pucLetter)break;
- l_pucLetter ++;
- k ++;
- }
- //查找到字库的开始位置
- l_pucFont += k * ByteWidth * height;
- }
- else
- { //chinese
- if(font == 0x00)//16 * 16
- {
- width=16;
- height = 16;
- ByteWidth = 2;
- l_pucFont = sucHzk16;
- l_pucLetter = 0;
- k=0;
- if(32!=GetHzk16(hiByte,loByte,sucHzk16)){//从sFlash的HZK16文件中读取字库数据
- //找不到字库,显示"口"
- l_pucFont=g_apucCLetter16;
- }
- }else{//24 * 24
- width=24;
- height = 24;
- ByteWidth = 3;
- l_pucFont = g_apucCFonts24;
- l_pucLetter = g_apucCLetter24;
- while(*l_pucLetter)
- {
- if(hiByte == *l_pucLetter && loByte == *(l_pucLetter + 1))break;
- l_pucLetter += 2;
- k ++;
- }
- //查找到字库的开始位置
- l_pucFont += k * ByteWidth * height;
- }
- //
- }
- //====================再处理点阵数据==========
- if(y+height>=LCD_HEIGHT)return;
- if(x+width>=LCD_WIDTH)return;
- #if 1
- //根据字模在显存中画点
- for(j=0;j<height;j++){
- m=y+j;
- for(i=0;i<ByteWidth;i++){
- n=x+i*8;
- data=*l_pucFont++;
- for(k=0;k<8;k++){
-
- if(data & (0x80>>k)){//有点,画上前景色
- g_aucLcdBuf[m][n+k]=g_ucForeColorId;
- }else{//无点
- if(cover){//覆盖模式下,无点的位置也填上背景颜色
- g_aucLcdBuf[m][n+k]=g_ucBackColorId;
- }
- }
- }
- }
- }
- #else
- //以下直接将点阵刷到LCD,不用显存。用于测试,注意调用不要调用PaintBufToLcd,否则也刷屏了
- colorH=0xff;
- colorL=0xff;
- bgcolorH=0x00;
- bgcolorL=0x00;
-
- LcdBlockWrite(x,y,x+width-1,y+height-1);
- for(j=0;j<height;j++){
- for(i=0;i<ByteWidth;i++){
- data=*l_pucFont++;
- for(k=0;k<8;k++){
- if(data & (0x80>>k)){
- LcdSendData(colorH);
- LcdSendData(colorL);
- }else{
- //if(cover){
- LcdSendData(bgcolorH);
- LcdSendData(bgcolorH);
- //}
- }
- }
- }
- }
- #endif
- }
- void GuiShowStr(u16 x, u16 y,const char *string,u8 mode)
- {
- unsigned char width1,width2,heigh;
- unsigned char *p;
- unsigned short i;
- unsigned char font;//字体
- font=mode&0xf0;
-
- if(font == 0x00) //16bit font
- {
- width1 = 2;
- width2 = 1;
- heigh=16;
- }
- else //24bit font
- {
- width1 = 3;
- width2 = 1;
- heigh=24;
- }
- p = (unsigned char *)string;
- i = 0;
- while(*p)
- {
- if (*p > 0x9f) //chinese letter
- {
- PaintCharToBuf(x+i,y,*p, *(p+1),mode);
- i += width1 * 8;
- p += 2;
- }
- else //english letter
- {
- PaintCharToBuf(x + i,y,0,*p,mode);
- if(font==0){
- i += width2 * 8;
- }else{
- i += width2 * 16;
- }
- p ++;
- }
- }
- //将内容从显存刷到LCD显示
- PaintBufToLcd(x,y,i,heigh);
- }
- /************************************************************
- 从代码区读出图片并显示
- *************************************************************/
- void GuiShowPic(u8 x,u8 y,const unsigned char *pic)
- {
- int i,j,len;
- unsigned int width,heigh;
- u8 R,G,B;
- u16 RGB565;
- const unsigned char *data;
- HEADGRAY headgray;
- memcpy(&headgray,pic,sizeof(HEADGRAY));
- LcdBlockWrite(x,y,x+headgray.w-1,y+headgray.h-1);
- len=headgray.w * headgray.h;
- data=pic+sizeof(HEADGRAY);
-
- for(i=0;i<len;i++){
- R=data[i];
- R=g_cucPalette[R*3];
- G=data[i+1];
- G=g_cucPalette[G*3+1];
- B=data[i+2];
- B=g_cucPalette[B*3+2];
-
- RGB565=RGB888toRGB565(R,G,B);
- LcdSendData(RGB565 >> 8);
- LcdSendData(RGB565 & 0xff);
- }
- }
- /************************************************************
- GuiShowBmp
- 从sFlsh中读取BMP文件并显示
- *************************************************************/
- void GuiShowBmp(u16 x,u16 y,const char * filename)
- {
- int i,w,l;
- int index;
- int FileLen;
- unsigned short type;
- unsigned int width,heigh,SizeImage,bfOffBits;
- unsigned char temp[160];
-
-
- index=GetFileIndex(filename);
- FileLen=GetFileLen(index);
- if(FileLen==0)return;//找不到文件,直接返回不处理
- //读出位图类型
- ReadFileData(index,28,2,(u8 *)&type);//读出int biBitCount ; // 每个像素所需的位数,必须是或 1,4,8 24(// 真彩色 ) 之一 (28-29 字节 )
- if(type!=0x0008)return;//非256色的BMP图,直接返回不处理。
- //读出位图的宽度
- ReadFileData(index,18,4,(u8 *)&width); //int image_width ; // 位图的宽度,以像素为单位 (18-21 字节 )
- // printf("width=%u\r\n",width);
- //读出位图的高度
- ReadFileData(index,22,4,(u8 *)&heigh); //int image_heigh ; // 位图的高度,以像素为单位 (22-25 字节 )
- //printf("heigh=%u\r\n",heigh);
- if(width>LCD_WIDTH || heigh>LCD_HEIGHT)return;//超过LCD显示范围,不处理
-
- //读位图数据起始地址
- ReadFileData(index,10,4,(u8 *)&bfOffBits); //int bfOffBits ; // 位图数据的起始位置,以相对于位图 (10-13 字节 )
-
- //读取调色板数据
- ReadFileData(index,54,1024,g_Palette);
- //以下读位图数据放到显示缓冲区
- i=width%4;
- if(i>0){//每行像素数不是4的倍数,则需要补到4的倍数
- w=width + (4-width%4);//每行字节数为4的倍数,不够的补齐
- }else{
- w=width;
- }
-
- l=heigh-1;//BMP扫描顺序是:从下往上,从左往右扫描,因此先从最后一行开始读数据
- for(i=0;i<heigh;i++){
- ReadFileData(index,bfOffBits+w*l,width,temp);
- PaintToBuf(x,y+i,width,1,temp);
- l--;
- }
- //从显示缓冲区刷到LCD显示
- PaintBufToLcd(x,y,width,heigh);
- //恢复调色板到默认调色板
- //GuiSetDefaultPalette();
- }
- /****************************************************************************
- GuiClearRect
- 清空指定矩形区域,即将矩形区域填充背景色
- ****************************************************************************/
- void GuiClearRect(u16 x1, u16 y1, u16 x2, u16 y2)
- {
- u16 m,n;
- u16 i,j,h,w;
- if(x1>x2||y1>y2)return;
- if(x2>=LCD_WIDTH)x2=LCD_WIDTH-1;
- if(y2>=LCD_HEIGHT)y2=LCD_HEIGHT-1;
-
- w=x2-x1+1;
- h=y2-y1+1;
-
- for(j=0;j<h;j++){
- m=y1+j;
- for(i=0;i<w;i++){
- n=x1+i;
- g_aucLcdBuf[m][n]=g_ucBackColorId;
- }
- }
- PaintBufToLcd(x1,y1,w,h);
- }
- /****************************************************************************
- GuiClearRect
- 清空一个区域,填充背景色,和GuiClearRect等效,只是入口参数有区别
- ****************************************************************************/
- void GuiClearArea(u16 x, u16 y, u16 width, u16 heigh)
- {
- u16 m,n;
- u16 i,j;
- if(x>=LCD_WIDTH||y>=LCD_HEIGHT)return;
- if(x+width >=LCD_WIDTH)width=LCD_WIDTH-x-1;
- if(y+heigh >=LCD_HEIGHT)heigh=LCD_HEIGHT-y-1;
-
- for(j=0;j<heigh;j++){
- m=y+j;
- for(i=0;i<width;i++){
- n=x+i;
- g_aucLcdBuf[m][n]=g_ucBackColorId;
- }
- }
- PaintBufToLcd(x,y,width,heigh);
- }
- #ifdef USING_DRAW_WITH_COLOR_OPTION
- /****************************************************************************
- GuiFillRect
- 指定矩形区域填充前景色
- ****************************************************************************/
- void GuiFillRect(u16 x1, u16 y1, u16 x2, u16 y2,u8 colorIndex)
- {
- u16 i,j,h,w;
- u16 x,y;
- if(x1>x2||y1>y2)return;
-
- if(x1>=LCD_WIDTH || y1>=LCD_HEIGHT)return;
-
- if(x2>=LCD_WIDTH)x2=LCD_WIDTH-1;
- if(y2>=LCD_HEIGHT)y2=LCD_HEIGHT-1;
-
- w=x2-x1+1;
- h=y2-y1+1;
-
- for(j=0;j<h;j++){
- y=y1+j;
- if(y>(LCD_HEIGHT-1))y=LCD_HEIGHT-1;
-
- for(i=0;i<w;i++){
- x=x1+i;
- if(x>(LCD_WIDTH-1))x=LCD_WIDTH-1;
- {
- //g_aucLcdBuf[y][x]=g_ucForeColorId;
- switch(colorIndex)
- {
- case COLOR_WARN_RED:g_aucLcdBuf[y][x]=g_ucWarnColorId;break;
- case COLOR_DEFAULT_BLUE:
- default:g_aucLcdBuf[y][x]=g_ucForeColorId;break;
- }
- }
- }
- }
- PaintBufToLcd(x1,y1,w,h);
- }
- #else
- /****************************************************************************
- GuiFillRect
- 指定矩形区域填充前景色
- ****************************************************************************/
- void GuiFillRect(u16 x1, u16 y1, u16 x2, u16 y2)
- {
- u16 i,j,h,w;
- u16 x,y;
- if(x1>x2||y1>y2)return;
-
- if(x1>=LCD_WIDTH || y1>=LCD_HEIGHT)return;
-
- if(x2>=LCD_WIDTH)x2=LCD_WIDTH-1;
- if(y2>=LCD_HEIGHT)y2=LCD_HEIGHT-1;
-
- w=x2-x1+1;
- h=y2-y1+1;
-
- for(j=0;j<h;j++){
- y=y1+j;
- if(y>(LCD_HEIGHT-1))y=LCD_HEIGHT-1;
-
- for(i=0;i<w;i++){
- x=x1+i;
- if(x>(LCD_WIDTH-1))x=LCD_WIDTH-1;
-
- g_aucLcdBuf[y][x]=g_ucForeColorId;
- }
- }
- PaintBufToLcd(x1,y1,w,h);
- }
- #endif
- /****************************************************************************
- GuiDrawHLine
- 画水平线
- ****************************************************************************/
- void GuiDrawHLine(u16 x1, u16 x2, u16 y, u8 width)
- {
- if(width==0)return;
- if(x2<x1)return;
- width-=1;
- GuiFillRect(x1,y,x2,y+width,0);
- }
- #ifdef USING_DRAW_WITH_COLOR_OPTION//带选择填充色
- /****************************************************************************
- GuiDrawVLine
- 画垂直线
- ****************************************************************************/
- void GuiDrawVLine(u16 y1, u16 y2, u16 x, u8 width, u8 colorIndex)//为0时使用默认的蓝色
- {
- if(width==0)return;
- if(y2<y1)return;
- width-=1;
- GuiFillRect(x,y1,x+width,y2,colorIndex);
- }
- #else
- /****************************************************************************
- GuiDrawVLine
- 画垂直线
- ****************************************************************************/
- void GuiDrawVLine(u16 y1, u16 y2, u16 x, u8 width)
- {
- if(width==0)return;
- if(y2<y1)return;
- width-=1;
- GuiFillRect(x,y1,x+width,y2);
- }
- #endif
- /****************************************************************************
- GuiDrawRect
- 画矩形框,中间不填充
- ****************************************************************************/
- void GuiDrawRect(u16 x1, u16 y1, u16 x2, u16 y2,u8 width)
- {
- if(x1>x2||y1>y2)return;
- GuiDrawHLine(x1,x2,y1,width);
- GuiDrawHLine(x1,x2,y2,width);
- GuiDrawVLine(y1,y2,x1,width,COLOR_DEFAULT_BLUE);
- GuiDrawVLine(y1,y2,x2,width,COLOR_DEFAULT_BLUE);
-
- }
- /***************************************************************************
- 根据前景色和背景色的颜色索引g_ucForeColorId、g_ucBackColorId,从当前调色板中获取前景色和背景色g_usForeColor、g_usBackColor
- ****************************************************************************/
- void UpdateColor(void)
- {
- u16 temp,r,g,b,RGB565;
- u8 R,G,B;
- //更新前景色
- temp=g_ucForeColorId*4;//调色板每个索引对应4个字节,分别是BGRA (蓝、绿、红、透明度),目前A未用
- B=g_Palette[temp];
- G=g_Palette[temp+1];
- R=g_Palette[temp+2];
- r = R>>3; // 取R色的高5位
- g = G>>2; // 取G色的高6位
- b = B>>3; // 取B色的高5位
- RGB565=((r<<11) + (g<<5) + (b<<0));
- g_usForeColor=RGB565;
- //更新背景色
- temp=g_ucBackColorId*4;//调色板每个索引对应4个字节,分别是BGRA (蓝、绿、红、透明度),目前A未用
- B=g_Palette[temp];
- G=g_Palette[temp+1];
- R=g_Palette[temp+2];
- r = R>>3; // 取R色的高5位
- g = G>>2; // 取G色的高6位
- b = B>>3; // 取B色的高5位
- RGB565=((r<<11) + (g<<5) + (b<<0));
- g_usBackColor=RGB565;
- //更新警告色
- temp=g_ucWarnColorId*4;//调色板每个索引对应4个字节,分别是BGRA (蓝、绿、红、透明度),目前A未用
- B=g_Palette[temp];
- G=g_Palette[temp+1];
- R=g_Palette[temp+2];
- r = R>>3; // 取R色的高5位
- g = G>>2; // 取G色的高6位
- b = B>>3; // 取B色的高5位
- RGB565=((r<<11) + (g<<5) + (b<<0));
- g_usWarnColor=RGB565;
- }
- /****************************************************************************
- GuiDrawDot
- 画点:在显存及LCD上指定位置显示前景色!
- ****************************************************************************/
- void GuiDrawDot(u16 x,u16 y)
- {
- LcdSendCommand(0x2a);
- LcdSendData(x>>8);
- LcdSendData(x&0x00ff);
-
- LcdSendCommand(0x2b);
- LcdSendData(y>>8);
- LcdSendData(y&0x00ff);
-
- LcdSendCommand(0X2C);
- g_aucLcdBuf[x][y]=g_ucForeColorId;
- LcdSendData(g_usForeColor >> 8);
- LcdSendData(g_usForeColor & 0xff);
- }
- /****************************************************************************
- GuiShowArrow
- 显示箭头,箭头尺寸16*16 ,左上角坐标x,y
- 模式mode:
- 高四位代表填充: 0x--非填充(只有边缘线条) 1x--填充
- 低四位代表方向:x1--向左 x2--向右 x3--向上 x4--向下
- ****************************************************************************/
- void GuiShowArrow(u16 x,u16 y,u16 len,u8 mode)
- {
- u16 i;
- u8 dir,fill;
- // if(x>=(LCD_WIDTH-len) || y>=(LCD_HEIGHT-len))return;
- dir=mode&0x0f;
- fill=mode&0xf0;
- switch(dir)
- {
- case 1:
- for(i = 0 ; i < len ; i ++){
- GuiDrawRect(x+i,y-i,x+i,y+i,1);
-
- }
-
- break;
- case 2:
- for(i = 0 ; i < len ; i ++){
- GuiDrawRect(x-i,y-i,x-i,y+i,1);
- }
-
- break;
- case 3:
- for(i = 0 ; i < len ; i ++){
- GuiDrawRect(x-i,y+i,x+i,y+i,1);
- }
-
- break;
- case 4:
- for(i = 0 ; i < len ; i ++){
- GuiDrawRect(x-i,y-i,x+i,y-i,1);
- }
- break;
- default:
- break;
- }
- }
- /*******************************************************
- 移动一个矩形区域
- *******************************************************/
- void GuiMoveRect(u16 xstart,u16 ystart,u16 width,u16 height,u16 xend,u16 yend)
- {
- int i,j;
- int xs,ys,xe,ye;
- int xd,yd;
- if((xstart+width)>LCD_WIDTH)return;
- if((xend+width)>LCD_WIDTH)return;
- if((ystart+height)>LCD_HEIGHT)return;
- if((yend+height)>LCD_HEIGHT)return;
- xd=xend-xstart;//正数表示从左往右移动,负数表示从右往左移动
- yd=yend-ystart;//正数表示从上往下移动,负数表示从下往上移动
-
- if(yd>0){
- if(xd>0){
- //从左往右,从上往下
- for(i=height-1;i>=0;i--){
- for(j=width-1;j>=0;j--){
- xs=xstart+j;
- ys=ystart+i;
- xe=xend+j;
- ye=yend+i;
- g_aucLcdBuf[ye][xe]=g_aucLcdBuf[ys][xs];
- g_aucLcdBuf[ys][xs]=g_ucBackColorId;
- }
- }
- }else{
- //从右往左,从上往下
- for(i=height-1;i>=0;i--){
- for(j=0;j<width;j++){
- xs=xstart+j;
- ys=ystart+i;
- xe=xend+j;
- ye=yend+i;
- g_aucLcdBuf[ye][xe]=g_aucLcdBuf[ys][xs];
- g_aucLcdBuf[ys][xs]=g_ucBackColorId;
- }
- }
- }
- }else{
- if(xd>0){
- //从左往右,从下往上
- for(i=0;i<height;i++){
- for(j=width-1;j>=0;j--){
- xs=xstart+j;
- ys=ystart+i;
- xe=xend+j;
- ye=yend+i;
- g_aucLcdBuf[ye][xe]=g_aucLcdBuf[ys][xs];
- g_aucLcdBuf[ys][xs]=g_ucBackColorId;
- }
- }
- }else{
- //从右往左,从下往上
- for(i=0;i<height;i++){
- for(j=0;j<width;j++){
- xs=xstart+j;
- ys=ystart+i;
- xe=xend+j;
- ye=yend+i;
- g_aucLcdBuf[ye][xe]=g_aucLcdBuf[ys][xs];
- g_aucLcdBuf[ys][xs]=g_ucBackColorId;
- }
- }
- }
- }
- PaintBufToLcd(xstart,ystart,width,height);
- PaintBufToLcd(xend,yend,width,height);
- }
- /*******************************************************
- 获取BMP文件尺寸
- *******************************************************/
- void GetBmpSize(const char *filename,u16 *width,u16 *height)
- {
- int index;
- int FileLen;
- unsigned short type;
- unsigned int w,h;
-
-
- index=GetFileIndex(filename);
- FileLen=GetFileLen(index);
- if(FileLen==0)return;//找不到文件,直接返回不处理
- //读出位图类型
- ReadFileData(index,28,2,(u8 *)&type);//读出int biBitCount ; // 每个像素所需的位数,必须是或 1,4,8 24(// 真彩色 ) 之一 (28-29 字节 )
- if(type!=0x0008)return;//非256色的BMP图,直接返回不处理。
- //读出位图的宽度
- ReadFileData(index,18,4,(u8 *)&w); //int image_width ; // 位图的宽度,以像素为单位 (18-21 字节 )
- //printf("width=%u\r\n",w);
- if(w>LCD_WIDTH){
- *width=0;
- *height=0;
- return;
- }
- //读出位图的高度
- ReadFileData(index,22,4,(u8 *)&h); //int image_heigh ; // 位图的高度,以像素为单位 (22-25 字节 )
- //printf("heigh=%u\r\n",h);
- if(h>LCD_HEIGHT){
- *width=0;
- *height=0;
- return;
- }
- *width=w;
- *height=h;
-
- }
- /*******************************************************
- 显示一张BMP图,并使其移动
- 开始位置:(xstart,ystart) 终点位置(endx,endy)
- BMP图片文件名:filename
- 移动速度: d 每次移动的像素点
- *******************************************************/
- void GuiDrawBmpMoving(u16 xstart,u16 ystart,u16 xend,u16 yend,const char *filename,int d)
- {
- int i;
- u16 x,y,w,h;
- int xd,yd,xdd,ydd,r;
- w=0;h=0;
- GetBmpSize(filename,&w,&h);
- if(w==0 || h==0)return;
- GuiShowBmp(xstart,ystart,filename);
- //计算两个方向的距离xd yd
- xd=xend-xstart;
- yd=yend-ystart;
- //距离的绝对值xdd ydd
- if(yd<0) ydd=-yd;
- else ydd=yd;
-
- if(xd<0)xdd=-xd;
- else xdd=xd;
-
- if(xdd==ydd && xdd==0)return;
- //计算两个方向的步进xd yd,其中一个为1或-1
- if(xdd>ydd){
- if(ydd==0){
- yd=0;
- if(xd>0)xd=d;
- else xd=-d;
- }else{
- r=xdd/ydd;
- if(xd>0)xd=r*d;
- else xd=-r*d;
- if(yd>0)yd=d;
- else yd=-d;
- }
-
- }else if(ydd>xdd){
- if(xdd==0){
- xd=0;
- if(yd>0)yd=d;
- else yd=-d;
- }else{
- r=ydd/xdd;
- if(yd>0)yd=r*d;
- else yd=-r*d;
- if(xd>0)xd=d;
- else xd=-d;
- }
- }else{//xdd==ydd
- if(xd>0)xd=d;
- else xd=-d;
- if(yd>0)yd=d;
- else yd=-d;
- }
- //move loop
- while(xstart!=xend || ystart!=yend)
- {
- x=xstart+xd;
- if(xd>0 && x>xend)x=xend;
- else if(xd<0 && x<xend)x=xend;
- y=ystart+yd;
- if(yd>0 && y>yend)y=yend;
- else if(yd<0 && y<yend)y=yend;
-
- GuiMoveRect(xstart,ystart,w,h,x,y);
- xstart=x;
- ystart=y;
- }
-
- }
- /******************************************************************************
- GuiReverseRect
- 对一个矩形区域进行反色
- ******************************************************************************/
- void GuiReverseRect(u16 x,u16 y,u16 width,u16 height)
- {
- u16 i,j,m,n;
-
- if(x+width>=LCD_WIDTH)width=LCD_WIDTH-x-1;
- if(y+height>=LCD_HEIGHT)height=LCD_HEIGHT-y-1;
-
- for(j=0;j<height;j++){
- m=y+j;
- for(i=0;i<width;i++){
- n=x+i;
- if(g_aucLcdBuf[m][n]==g_ucBackColorId){
- g_aucLcdBuf[m][n]=g_ucForeColorId;
- }else{
- g_aucLcdBuf[m][n]=g_ucBackColorId;
- }
- }
- }
- PaintBufToLcd(x,y,width,height);
- }
- /******************************************************************************
- GuiReverseRect
- 对一个区域进行反色
- ******************************************************************************/
- void GuiReverseArea(u16 x1,u16 y1,u16 x2,u16 y2)
- {
- u16 i,j,m,n;
- if(x1>=x2 || y1>=y2)return;
- if(x2>LCD_WIDTH || y2>LCD_HEIGHT)return;
-
- for(j=y1;j<=y2;j++){
- for(i=x1;i<x2;i++){
- if(g_aucLcdBuf[j][i]==g_ucBackColorId){
- g_aucLcdBuf[j][i]=g_ucForeColorId;
- }else{
- g_aucLcdBuf[j][i]=g_ucBackColorId;
- }
- }
- }
- PaintBufToLcd(x1,y1,x2-x1+1,y2-y1+1);
- }
- /******************************************************************************
- GuiCopy
- 拷贝一个显示区域到粘贴板
- ******************************************************************************/
- void GuiCopy(u16 x1,u16 y1,u16 x2,u16 y2)
- {
- u16 i,j,h,w;
- u16 x,y;
- if(x1>x2||y1>y2)return;
-
- if(x1>=LCD_WIDTH || y1>=LCD_HEIGHT)return;
- if(x2>=LCD_WIDTH || y2>=LCD_HEIGHT)return;
-
- w=x2-x1+1;
- h=y2-y1+1;
-
- for(j=0;j<h;j++){
- y=y1+j;
- for(i=0;i<w;i++){
- x=x1+i;
- // g_aucLcdCopyBuf[y][x]=g_aucLcdBuf[y][x];
- }
- }
- PaintBufToLcd(x1,y1,w,h);
- }
- /******************************************************************************
- GuiPaste
- 从粘贴板粘贴一个区域到显存
- ******************************************************************************/
- void GuiPaste(u16 x1,u16 y1,u16 x2,u16 y2)
- {
- u16 i,j,h,w;
- u16 x,y;
- if(x1>x2||y1>y2)return;
-
- if(x1>=LCD_WIDTH || y1>=LCD_HEIGHT)return;
- if(x2>=LCD_WIDTH || y2>=LCD_HEIGHT)return;
-
- w=x2-x1+1;
- h=y2-y1+1;
-
- for(j=0;j<h;j++){
- y=y1+j;
- for(i=0;i<w;i++){
- x=x1+i;
- g_aucLcdBuf[y][x]=g_aucLcdBuf[y][x]=g_ucForeColorId;
- }
- }
- PaintBufToLcd(x1,y1,w,h);
- }
- //////////////////////////////////
- //wjlwjl
- void delayll(unsigned short time)
- {
- unsigned int i,j;
- for(i=0;i<time;i++)
- for(j=0;j<2000;j++){;;}
- }
- unsigned char ebuf[160];
- void CopyScreen(void)
- {
-
- unsigned int i,j;
- tsk_lock();
- // memset(ebuf , 0x35, sizeof(ebuf));
- //// USART1_SendNew(ebuf, 8,0);
- for(i=0;i<128;i++)
- {
- for(j=0;j<160;j++) ebuf[j] = g_aucLcdBuf[127-i][j];
- IWDG_ReloadCounter();
- USART1_SendNew(ebuf, 160,0);
- //USART1_Send(buf,128);
- delayll(10);
- }
- tsk_unlock();
- }
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